High-Performance Graphics (HPG) is the leading international forum for performance-oriented graphics and imaging systems research, including innovative algorithms, efficient implementations, languages, compilers, parallelism, and hardware architectures for high-performance graphics. The conference brings together researchers, engineers, and architects to discuss the complex interactions of parallel and custom hardware, novel programming models, and efficient algorithms in the design of systems for current and future graphics and visual computing applications.
We are excited to announce that HPG 2022 was another online conference, following the success of the past two years with record-breaking attendance. We used interactive video conferencing for all talks, presentations, and social events.
The conference was live on July 11 through 14, 2022. There was a collection of invited talks, panels, peer-reviewed paper and poster presentations, and social events for attendees. There was approximately 4 hours of conference content each day, starting early in the morning in the Pacific Time zone, which corresponds to afternoon in Europe and evening in most of Asia.
There was an in-person keynote and reception event as a part of the conference, which was co-located with SIGGRAPH 2022 in Vancouver on Sunday, August 7, 2022.
HPG is a high-impact venue for academic papers. All accepted HPG 2022 papers will be published in the ACM’s PACMCGIT journal.
We look forward to seeing you at HPG 2023!
The papers video preview is now available!
Presentations, links to papers and supplementary content will be live on the program page as they become available.
We have attempted to contact everyone who was originally due a Cornell Box; if you think you are in this category, please reach out. See the 2023 home page for more information.
Wolfgang Straßer Best Paper Award
- First place
- “Software Rasterization of 2 Billion Points in Real Time”
— Makus Schütz, Bernhard Kerbl, Michael Wimmer
- Second place
- “Data Parallel Path Tracing with Object Hierarchies”
— Ingo Wald, Steven Parker
- Third place (tie)
- “Virtual Blue Noise Lighting”
— Tianyu Li, Wenyou Wang, Daqi Lin, Cem Yuksel
“Better Fixed-Point Filtering with Averaging Trees”
— Andrew Adams, Dillon Sharlet
Best Poster Award
- “Triangle Bisection Tessellation with Fractional LOD”
- — Peter Smith-Lacey, Simon Fenney
Student Competition Award
- First place award winner
- — Yu Chengzhong
- Honorable mentions
- — Akshay Jindal
- — Arthur Pereira Vala Firmino
Test of Time Award (2012)
- “Maximizing Parallelism in the Construction of BVHs, Octrees and k-d Trees”
- — Tero Karras
- “Adaptive Scalable Texture Compression”
- — Jörn Nystad, Anders Lassen, Andy Pomianowski (AMD), Sean Ellis, Tom Olson
- “Clustered Deferred and Forward Shading”
- —Ola Olsson, Markus Billeter, Ulf Assarsson