High-Performance Graphics 2026
HPG 2026 is now over; thank you to everyone who attended and (especially) those who presented and made the conference a success; we hope you enjoyed it!
HPG 2026 was co-located(ish) with SIGGRAPH in Los Angeles on July 17-19, 2026. The conference was held in the USC Hotel Grand Ballroom, next to the University of Southern California.
Video streams are available in the overview below, or with links to specific talks in the schedule page.
Why not catch up on the 2025 talks — now in HD.
If anyone missed out on the 3D-printed “bugs” and wants to print their own, STL files are available.
High-Performance Graphics 2027
High-Performance Graphics 2027 will be held on July 7-9 co-hosted with the Eurographics Symposium on Rendering (which will be on July 5-7), at the Università della Svizzera italiana, USI Lugano, in Lugano, Switzerland.
Lugano is approximately two hours from Zurich Airport, and one hour forty minutes from Malpensa Airport, by train.
We hope to see you there!
Congratulations to our award winners!
Wolfgang Straßer Award (Best Paper)
- 🥇 First place
- “Compatibility-Guided Neighbor Selection for ReSTIR”
— Orion Junkins, Markus Kettunen, Daqi Lin, Ravi Ramamoorthi, Chris Wyman - 🥈 Second place
- “Memory-Efficient Bounding Volume Hierarchies with Merged Nodes”
— Jacob Haydel, Andrew Kensler, Cem Yuksel, Erik Brunvand - 🥉 Third place (tied)
- “Ray Tracing Massive Amounts of Animated Geometry”
— Holger Gruen, Carsten Benthin, Michael Kern, David McAllister - “Real-time Path Tracing of Massive Dynamic Foliage”
— Dietger van Antwerpen, Pascal Gautron, Edd Biddulph, Christoph Kubish, Jan Schmid, Martin Stich
Student Competition
- 🥇 First place
- “Procedural Neon Metropolis GI”
— Haowen Gao, Huazhong University of Science and Technology - 🥈 Second place
- “MayaSabha: Hall of Illusion”
— Rushikesh Vidye, University of Utah - 🥉 Third Place
- “Untitled — infinite cyberpunk city”
— Nan Li, University of Southern California
Steven G. Parker Test of Time Award (2016)
- 🥇 First place
- “GVDB: raytracing sparse voxel database structures on the GPU”
— Rama Karl Hoetzlein - 🥈 Second place
- “Filtering Distributions of Normals for Shading Antialiasing”
— A. S. Kaplanyan, S. Hill, A. Patney, A. Lefohn - 🥉 Third place
- “Watertight Ray Traversal with Reduced Precision and Bounding Plane Reuse”
— K. Vaidyanathan, T. Akenine-Möller, M.Salvi
Outstanding Committee Member Service Award
Will Usher (Local Chair)
An honorary mention was made to Michael Doggett (General Chair), especially since Ingo was incapacitated.
The live streams are now available
Please see the schedule for links to individual talks.
| Friday July 17 🎬 |
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| Saturday July 18 🎬 |
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| Sunday July 19 🎬 |
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